According to RPS (https://www.rockpapershotgun.com/steam-will-now-accept-the-vast-majority-of-games-using-ai-generation-but-only-with-disclosures), games can now disclose the use of AI and be accepted to Steam.
On January 1, 2025, will at least 1 of the top 10 on the revenue list (https://store.steampowered.com/charts/topselling/US) that were released in 2024 have an 'AI disclosure' listed on their Steam sales page or wherever Steam ends up putting such disclosures?
Resolves to YES if true, NO if false.
Note that this is the top 10 such games released in 2024. Games that were released, including Early Access, to the public on any platform prior to 2024 do not count, including closely adhering remakes and re-releases (games such as the planned remake of Persona 3 would be not count, but something like the new Final Fantasy 7 games that are almost entirely new content would count).
I authorize the mods to resolve this on January 1, 2025 if I am too busy or otherwise can't do so, so that we get the right list easily.
@ProjectVictory my guess is laziness + low liquidity; (and now the market is lower :P ); I looked up the top games & searched for a list of games with AI content disclaimer (https://www.totallyhuman.io/blog/the-surprising-number-of-steam-games-that-use-genai ), and didn't see any close calls.
The "Top Sellers" page seems like it shows the games selling the most in the last week rather in the year overall. It's more likely to include random flavor of the month indie games as opposed to AAA mainstays.
I think Best of [year] - New Releases better represents sales over the entire year.
@Multicore Maybe so. Seems late to change the criteria now, but the title was clearly trying for the second thing, so everyone's thoughts? Like Multicore's comment to endorse switching. Like this comment to endorse not switching. If there is clear consensus I will do the switch.
@ZviMowshowitz Actually, this only tells us the top 12? If we can't figure out what the actual top 10 is, I don't think I'm ok with switching. If we can tell which of the 12 are the top 10, we can switch, if we do it relatively soon (e.g. by Feb 1). But I don't want there to a random excluding of 2 games at the end...
@ZviMowshowitz Ah, yeah, from bottom of that page:
Revenue specifics are not disclosed for the games on any of these lists, so we group them together into randomly sorted buckets to give an idea of how they all stacked up:
Platinum: 1st - 12th
[...]
Seems unlikely we'd be able to get a reliable ordering by the revenue metric.
@jskf Yep. Given that we are going to stick with the original metric here unless some someone can come up with a way around this. I may change the title to clarify.
@ZviMowshowitz As someone with a NO position I would prefer the yearly metric even if that means we look at the top 12 instead of a top 10, but bias towards changing as little as possible seems reasonable.
@jskf Yeah I think the yearly favors YES structurally if anything, so it might actually be a fair trade, but I think it's basically too late to do that.
In your comments above, you make reference to "the second thing" (what was the first thing?), you say you changed the criteria by popular vote but subsequently contradict yourself by saying "we are going to stick with the original metric", and I can't figure out what "original metric" means (original intent for the market? original description for the market?). I'm unable to decipher your resolution criteria. I've sold all my shares because I believe this market will resolve unfairly for some portion of traders.
Some relevant info: The Finals was recently top 10 and it used AI to generate some voice lines, though it was released 2023 so it doesn't count towards this question. It also doesn't have any AI disclosure on the steam page.
I anticipate
- more AI tools for making game assets (also other steps, but afaict those wouldn't need to be disclosed)
- that those tools will have good tutorials & user interfaces, so that many people can adopt them even under moderate time pressure to finish their product
- that those tools will save developers/artists time, more so than existing tools
Already I think
- AI generated textures are of highest quality, comparable to the work of professionals who draw textures for distant houses that few players ever look at etc.
uncertainties
- how late in the game development are assets still made? are all high-end candidates for the top 10 list already in such a late stage right now that they won't get AI assets?
- will transitioning to AI tools really be easy enough, or will all startups screw up their UIs again?
- will the disclosure policy be revoked or changed to not include AI generated art assets?
- will companies / artists refuse for legal or comfort reasons not to use AI?
Edit 24-1-11: Note for future self P=75%
I'm unsure about this one. OOH, a game could add such a disclosure due to a trivial feature, with the purpose of stirring up controversy or making itself more notable. Including AI can have positive or negative valence depending on the audience and how it's marketed. The state of AI tools has little to do with any of this.
OTOH, top 10 is a really high bar. I think I'm on no due to boring base rate reasons.
games such as the planned remake of Persona 3 would count
would not count?